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- on exitFrame
- go(the frame)
- if rollOver(12) then
- set the visible of sprite 12 to 0
- else
- set the visible of sprite 12 to 1
- end if
- if rollOver(13) then
- set the visible of sprite 13 to 0
- else
- set the visible of sprite 13 to 1
- end if
- if rollOver(14) then
- set the visible of sprite 14 to 0
- else
- set the visible of sprite 14 to 1
- end if
- if rollOver(15) then
- set the visible of sprite 15 to 0
- else
- set the visible of sprite 15 to 1
- end if
- if rollOver(16) then
- set the visible of sprite 16 to 0
- else
- set the visible of sprite 16 to 1
- end if
- if rollOver(17) then
- set the visible of sprite 17 to 0
- else
- set the visible of sprite 17 to 1
- end if
- end
-